Game Roundtable
Aug. 17th, 2014 12:23 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Our first month as a game is drawing to a close, so this is as good a time as any to have a discussion post! We have a couple things that we should probably discuss to see how we're going to be going forward.
1. Game Activity/Recruitment
Our membership is obviously really really small, and so attrition is hitting us pretty hard this month. AC is still meant to be a low-pressure checking in type of thing, but I really need to know if people are still planning on sticking around long-haul or not. Size isn't as important as regular posting, and if we go dead for a month at a time we're not exactly posting on the regular. (For the record, we haven't gone dead yet, but there's been a rather noticeable drop-of compared with the first week in July.)
If it looks like the majority of us aren't really planning on sticking around, we're probably going to have to shutter the game since we're not getting any new players/characters to replace the ones who go. It will be a bummer, but if we're going to be down to three people it seems silly to run an entire game when a PSL will do.
2. Event Frequency
Speaking of activity, it's coming near the end of the month and the August event is still being resolved. What frequency of events should we be having in light of this? I am still planning dynamic events whose outcomes are dependent on player choices, but that gets a little weird if they're not resolved before the next event rolls in. (I'm still waiting to see if everyone got the good+ ending, as there are some things dependent on people actually going to fix the core.)
Should we continue with monthly events, or go to an every-other-month schedule to give things a chance to resolve? (I can still supplement events with various planetfalls/environment changes as we have planned for September, it just means if we go to every other month that there won't be a specific thing for everyone to do aside from resource gathering that month.)
3. Stuff you'd like to see
Suggestions for things to do are always welcome! Player plots and schemes are also always welcome, since the idea is to bend, fold, and tear the setting as much as possible. If you have some ideas or suggestions for an event or a player plot, please drop it in!
There are currently rough events planned through December, but after the new year is completely open. (And I can always revise planned events based on feedback here, though you're not getting out of the Star Wars Holiday Special if I have anything to say about it.)
1. Game Activity/Recruitment
Our membership is obviously really really small, and so attrition is hitting us pretty hard this month. AC is still meant to be a low-pressure checking in type of thing, but I really need to know if people are still planning on sticking around long-haul or not. Size isn't as important as regular posting, and if we go dead for a month at a time we're not exactly posting on the regular. (For the record, we haven't gone dead yet, but there's been a rather noticeable drop-of compared with the first week in July.)
If it looks like the majority of us aren't really planning on sticking around, we're probably going to have to shutter the game since we're not getting any new players/characters to replace the ones who go. It will be a bummer, but if we're going to be down to three people it seems silly to run an entire game when a PSL will do.
2. Event Frequency
Speaking of activity, it's coming near the end of the month and the August event is still being resolved. What frequency of events should we be having in light of this? I am still planning dynamic events whose outcomes are dependent on player choices, but that gets a little weird if they're not resolved before the next event rolls in. (I'm still waiting to see if everyone got the good+ ending, as there are some things dependent on people actually going to fix the core.)
Should we continue with monthly events, or go to an every-other-month schedule to give things a chance to resolve? (I can still supplement events with various planetfalls/environment changes as we have planned for September, it just means if we go to every other month that there won't be a specific thing for everyone to do aside from resource gathering that month.)
3. Stuff you'd like to see
Suggestions for things to do are always welcome! Player plots and schemes are also always welcome, since the idea is to bend, fold, and tear the setting as much as possible. If you have some ideas or suggestions for an event or a player plot, please drop it in!
There are currently rough events planned through December, but after the new year is completely open. (And I can always revise planned events based on feedback here, though you're not getting out of the Star Wars Holiday Special if I have anything to say about it.)