CLOSING

Sep. 30th, 2014 05:43 pm
red_shift: (Default)
[personal profile] red_shift
It's September 30. Three people (including me) have posted to AC. I think that kind of speaks for itself in terms of what's going on. The writing has been on the wall more or less since we opened, and the game has just continued to shrink since then. (And at least then, there were more than two players and a mod.)

As such, Outbound Flight will be closing today. It was fun, but it seems kind of silly to keep a game open for 3 people.

I'm not going to blame anyone, point fingers, any of that. No need to turn this into a wanksplosion. But I've noticed that it's getting harder and harder to find casual RP on Dreamwidth anymore. It's either sex games or horror games - no one wants adventure games. But honestly I have enough of dealing with traumatized people at my job, and I don't want to join a sex game. And with real life stuff, and such a small amount of us right now, I don't have the can, or the energy to mod a game.

That all being said, I had fun playing with you all. I'll still be catching you on plurk or on various corners of the internets. Stay awesome, all of you.
red_shift: (Default)
[personal profile] red_shift
All right guys.

Let's have a serious talk.

This is Phoenix. I've been made the Mod. Kat has transferred things over to me. Let's talk about the game. And how viable it is to continue on as a game.

I posted activity check yesterday. So far, no one has posted. Everyone has until September 30 to post to it, but I want to get a sense of if it's worth even bothering at this point. Realistically, with Kat gone, we have 4 players. (Correct me if I'm wrong.) We're pretty much firmly in overplotted PSL territory.

People have been saying they're going to app and going to app since we opened. And we've been small since we opened, but we've just been getting smaller. I'm not going to consider the hope of people apping, I'm just taking into account what and who we currently have to work with. So... at this point, I think we might end up closing, since it seems kind of pointless to run a game for four people.

I'm leaving this open for comments, since I honestly do want feedback on this. But if we close, we gave it a shot, and it was fun.
red_shift: (Default)
[personal profile] red_shift
Buckle up boys, girls, and other! It's time for ~*~activity check~*~.

To complete activity check, you need to post a comment with your player name in the subject line and with the following form filled out:



The Activity Link is just a link to something that you did this month to prove that you posted with your character this month. There are no quotas on comments or threads or anything of that nature, so feel free to link anything!

The Activity Summary is your chance to sum up in a paragraph or several what your character was up to. This can include both threaded-out and handwaved activity (within reason). Since we're already summarizing our activity, feel free to use people's AC comments as a place to figure out any handwaved CR you'd like to note for the month.

If you have multiple characters in the game, make sure to fill out the activity form for EACH of them.

If you do not post activity for a character, you will idle out and have to wait two weeks to re-apply with your character. Once you have posted some of that sweet, sweet activity, you are free to app in another character if you happen to want to play more than one.
red_shift: (Default)
[personal profile] red_shift
Game Housekeeping

Remember to post to Activity Check by midnight on September 30th in order to remain in the game!

Make sure to check out the comments on this post and check in with your crew role so that I have a rough headcount of who is currently doing what.

Terms and Conditions: October

Outbound Flight is taking off into deep space again on the 27th of September. Individuals from a galaxy far, far away might notice that the hyperdrive is notably slower in The Eye. Apparently whatever happened to stall the drive added some permanent changes.. that or physics is strange here.

Thanks to the crew's efforts on Orntell 6, Outbound Flight will be well-provisioned in fresh foods and medicines through at least the end of November. There are also enough spare parts aboard that an additional two shuttles can be brought back to working order if there is a willing mechanic. The ship's armory also now has access to several pounds of plastic explosive if you can get Axl to part with it.

Onboard conditions remain a little chilly-- average temperatures are holding steady in the 60s. The hydroponic gardens in D6 are a bit warmer, hovering in the mid 70s.

October Events

As always, you can check the Calendar for a handy month-to-month view of game events.

Starting at midnight on October 12th, strange shades will start appearing and wandering the ship. They are sorta crew-like, and appear to be engaged in activities germane to prepping and launching a ship like Outbound Flight. They are not true ghosts and are not perturbed by the presence of actual live crew or indignities like being walked through. A particularly keen observer might even spot Crazy Intercom Jorus, Lorana, or a mysterious black-cloaked figure striding through the halls in shade form.

Things won't stay calm forever-- on the 28th violence will erupt between the crew shades, and shortly after visions of the PC crew will appear. That will be the kickoff for the October event, nights of ghosts and shadows that will carry us through the beginning of November. Kill your double.

There are currently no player plots scheduled for October.
kamiizumi: (097)
[personal profile] kamiizumi
Hi! I'm Sam, I'm 100% new but I thought y'all looked intriguing from ATP, and I am bringing you a teenage mutant ninja turtle.

Specifically: this is Leonardo, from the current run of comics published by IDW, which are kind of like a reboot that cheerfully grabs the best parts of every previous TMNT adaptation and smashes them together into some kind of unholy and wonderful new mess. Leo is pretty consistent with most versions of him, so you can expect a responsible bushido nerd with a bit of a perfectionist streak who believes in doing the right thing and doing it well.

Full app is here if you wish to know more; permissions are here if you need those, and I am on plurk at [plurk.com profile] estamir and always quite happy to add new people! o/

sup

Sep. 5th, 2014 08:56 pm
cepicorpus: (Default)
[personal profile] cepicorpus
Hello! It is Ten, with our very first shipboard healer who isn't a droid!

...Sure he's also a Sith pureblood with a temper problem and a tendency towards the Dark Side in very blatant ways, but he's totally also a medic sort. You should say hello to him once I get a post up!
red_shift: (DERP)
[personal profile] red_shift
Welcome to the Space Olympics.
All the oxygen has run out,
and someone who will not be named
accidentally hit self-destruct!


Everyone was having a good time visiting a small trading outpost for a hoverball tournament when it suffered from a terrible accident. Now, all the life support is failing and the self-destruct timer is counting down the minutes! Worse, Outbound Flight herself isn't docked, too busy gathering mineral resources in the area, and it won't arrive before the countdown runs to zero.

Will you run for it? Steal a shuttle? Use the emergency escape pods? Help civilians? Push them out of the way? Use your l33t engineering skills to fix the system malfunction? Punch something? Try EVA? Cry a lot?

Act quickly, because any way you slice this, you're not going to have much time before the air running out is the least of your concerns...
red_shift: (Default)
[personal profile] red_shift
Game Housekeeping

Remember to post to Activity Check before September 1st in order to remain in the game!

Terms and Conditions: September

Outbound Flight will be arriving at your first brave new world on September 7th.

Orntell 6 is a frontier planet, right smack dab in the butthole of nowhere and claimed by no central government. As such, it has been claimed by a cosmopolitan bunch of peoples, representing groups ranging from political exiles, granola-crunching neo-hippies, mega-corporations looking to exploit the planet's mineral resources, colonists looking to start a new life on a farm.. and, of course, the sorts of criminals who tend to like a place that's got no strong central government. Most of the planet's ecology is temperate and pretty fertile, and thus far the megacorps have been sticking to the asteroids in the system... probably because of the smugglers and pirates who use the planet's large spaceport, New Lyceus, as a home base.

It's a combination of wild west and Greek city-states around here. Perfect location to do a little resupplying and get some R&R. Your shuttle port will be in New Lyceus, where official business can be billed to the ship's stash of valuable items, or you can try your luck with your own barter and trade. Speeders can be had to take into the countryside, though FYI this isn't a planet that's axed its megafauna yet and there are a lot of rather big toothy things that like to come out after sunset. Still.. lots of scenery and lots of things to do if you don't mind it a little rustic.

On the ship, the excitement from the past month means that the environmental controls are still just a little dodgy. Expect temperatures to hover in the 60s for most of the month, with the occasional night-cycle low in the 50s. This would be a good time to break out the blankets.

September Events

As always, you can check the Calendar for a handy month-to-month view of game events.

Planetfall is September 8th. Characters will be able to take the one working shuttle to the planet's surface and try their luck. The Master will have various resupply orders that the players will be able to fill when they're planet-side... or not as they choose, though that might impact the availability of certain supplies through October. There will be an NPC post to that effect around planetfall.

Otherwise, the world is everyone's to explore and get in trouble on. Local NPCs are in player hands unless you're really hankering for some massive property destruction and/or a murder spree that might bring the law down on you. If your character will be picking up some.. items, please put a comment in the resource request thread below and I'll get back to you with what your character can find.

There are currently no player plots scheduled for September.
red_shift: (Default)
[personal profile] red_shift
Buckle up boys, girls, and other! It's time for ~*~activity check~*~.

To complete activity check, you need to post a comment with your player name in the subject line and with the following form filled out:



The Activity Link is just a link to something that you did this month to prove that you posted with your character this month. There are no quotas on comments or threads or anything of that nature, so feel free to link anything!

The Activity Summary is your chance to sum up in a paragraph or several what your character was up to. This can include both threaded-out and handwaved activity (within reason). Since we're already summarizing our activity, feel free to use people's AC comments as a place to figure out any handwaved CR you'd like to note for the month.

If you have multiple characters in the game, make sure to fill out the activity form for EACH of them.

If you do not post activity for a character, you will idle out and have to wait two weeks to re-apply with your character. Once you have posted some of that sweet, sweet activity, you are free to app in another character if you happen to want to play more than one.
red_shift: (Default)
[personal profile] red_shift
Our first month as a game is drawing to a close, so this is as good a time as any to have a discussion post! We have a couple things that we should probably discuss to see how we're going to be going forward.

1. Game Activity/Recruitment

Our membership is obviously really really small, and so attrition is hitting us pretty hard this month. AC is still meant to be a low-pressure checking in type of thing, but I really need to know if people are still planning on sticking around long-haul or not. Size isn't as important as regular posting, and if we go dead for a month at a time we're not exactly posting on the regular. (For the record, we haven't gone dead yet, but there's been a rather noticeable drop-of compared with the first week in July.)

If it looks like the majority of us aren't really planning on sticking around, we're probably going to have to shutter the game since we're not getting any new players/characters to replace the ones who go. It will be a bummer, but if we're going to be down to three people it seems silly to run an entire game when a PSL will do.

2. Event Frequency

Speaking of activity, it's coming near the end of the month and the August event is still being resolved. What frequency of events should we be having in light of this? I am still planning dynamic events whose outcomes are dependent on player choices, but that gets a little weird if they're not resolved before the next event rolls in. (I'm still waiting to see if everyone got the good+ ending, as there are some things dependent on people actually going to fix the core.)

Should we continue with monthly events, or go to an every-other-month schedule to give things a chance to resolve? (I can still supplement events with various planetfalls/environment changes as we have planned for September, it just means if we go to every other month that there won't be a specific thing for everyone to do aside from resource gathering that month.)

3. Stuff you'd like to see

Suggestions for things to do are always welcome! Player plots and schemes are also always welcome, since the idea is to bend, fold, and tear the setting as much as possible. If you have some ideas or suggestions for an event or a player plot, please drop it in!

There are currently rough events planned through December, but after the new year is completely open. (And I can always revise planned events based on feedback here, though you're not getting out of the Star Wars Holiday Special if I have anything to say about it.)
red_shift: (Default)
[personal profile] red_shift
I know we're all still hella backtagging the event, but just to let y'all know:

Based on the planning posts, everyone earned the good ending. (Whether or not everyone earns good+ is up in the air, gotta see some action on the event post regarding fixing the bugs first.)(Yes, there is a good+ ending.)

Thanks to Clu, Axl, and Thrawn, the problem was traced to its source and dealt with. The droids' erratic behavior will almost immediately stop when they intervene, though the ones that have been math-drawing and statue-building will persist in their efforts until everything is complete on the 13th.

Just so you know, the big sculpture project will look like this and occupy the D1 mess hall for a while, at least until the Master succeeds in delegating enough zombies to take it down. Ornamentation. Shudder.
red_shift: (Default)
[personal profile] red_shift
The dice have spoken! 4 of our 6 requests have been answered. Below you will find what items dropped and who happened to come across them! You can use this post for plotting how your characters will (or won't) return the item they found. Remember that items will appear on August 8th.

For the rest of you, fear not! The Force works in mysterious ways.

Item RequestedOwnerFinder
art hologram collectionThrawnClu
baseball batThornnThornn
copy dataAxlMaya
magatamaMayaThrawn
red_shift: (Default)
[personal profile] red_shift
Event: A Few Small Glitches



Who? Ship-wide. Sorry, guys.
When? The madness begins on the morning of August 8th. Event end is dependent on player action.
What? Robots gone wild!
Why? The ship hates you.

By now your characters will have probably taken notice of the fleet of small droids that takes care of the ship. Mouse droids present something of a trip hazard and handle a lot of the cleaning, astromech droids roll around getting mistaken for trash cans and fixing things, buggy-looking things clean the glass, and so on. Maybe they've been kind of under the radar lately, since aside from the astromech's welder it isn't like any of them are armed or anything.

Well, the droids have noticed you. And they're a little pissed, it seems.

Starting on the morning of August 8th, little things start going wrong. Maybe it's the complicated math shapes created out of piles of dust in the cafeteria that's your first clue, or maybe the soap in your quarters was mysteriously replaced with skin dye overnight. Maybe you took notice of the droids making something out of the remains of some of the barricades. Either way, it's pretty easy to tell that the droids are acting kinda screwy.

As the week progresses, the little glitches and gremlins start to escalate-- food suddenly getting spiked with alkaloids that are poisonous to Earth-like creatures, drugs in the medical bay suddenly being mislabeled, the thermostat going into extremes of heat and cold, the lights going out. More mathematical diagrams on the floor start appearing, and that is definitely some kind of sculpture being made over in D1. If things don't get dealt with, this stuff might even start spreading to the engines. Or the environmental systems. Might not want to sit around and wait to find out what sort of environment the droids think is appropriate to the droid god.

What can my character do about this?

Well, nothing is always an option. The Master will start taking notice when the gremlins start getting really bad and he starts losing zombies, around the 11th. The Force can't really do much from a distance to droids, at least not without involving smashing and other unwanted effects. If nobody does anything, the problem will eventually be fixed... sort of. If this is the direction everyone goes, expect some updates on the fallout.

Destroying the malfunctioning droids is also an option. They're not exactly built for fighting, and a sturdy golf club and some free time will take care of most of them. That's probably a good idea regardless-- it's possible to keep your own quarters crazy droid free, though that won't do anything to stop problems in the central systems...

Naturally, there's tracking the problem to its source and dealing with it. A lot of the ship's systems are automated through the dreadnoughts' computer cores. Find the bug in the system, stop the droids. Of course, whatever's causing the problem doesn't really want to be stopped, if the way the droids act is any consideration. Reprogramming, slagging the malfunctioning core, appeasing the droid god... if an exploratory force wants to deal with the core directly, expect further updates on that.

What will happen afterward?

Well, that's entirely a function of what everybody does. Since backtagging is likely to be a thing, please to be putting what your character plans to do in comments so that working out the event results is a little easier. Expect an update around the 11th. Maybe another one on the 13th. Things should mostly be resolved by then. Hopefully.

Oh yeah...

And don't forget, around the time all this crazy stuff is happening? Some things from home happened to appear on-board. Or were dug out and gift-tagged for their proper owners. Might wanna remember to get on that, too. Wouldn't want a droid to end up with your precious.

ITEM DROP!

Aug. 2nd, 2014 09:19 am
red_shift: (SYMBOLISM)
[personal profile] red_shift
The Force is still with you sometimes-- important things from home have a way of just appearing on the ship from time to time.

Item Drop will take place on August 8. You may request any item that was in/could reasonably have been in your character’s possession at their canon point. (Not on them, just something that they could have owned.) Inert items or non-sapient companions are both fair game, though if your item is the type of thing that requires separate fuel, ammunition, or kibble, only a very limited supply of such will appear with your requested item. Items also do not miraculously appear with the tools needed for their maintenance, should that become an issue.

With that in mind, you can request any item up to the size of one of Outbound Flight’s shuttles. You can also request to find an item, separate from receiving an item. The RNG Gods will then determine which items spawned and who found them.

The following characters are prohibited from requesting an item during this item drop, since they got one last time. They can still sign up for item finding:

[Nobody, lol. But hey, that up there is the rule for later reference.]

You have until midnight on August 3rd to request to take part in item drop. Results will go up a bit after that.
red_shift: (Default)
[personal profile] red_shift
Game Housekeeping

ATP went up on Saturday. If you want to try and enable people, be my guest.

Reminder that we will be having our first activity check during the last week of August. AC rules will go up when the check is happening. It's pretty simple. Once we have finished the AC period (so, early September) things will be open if current players want to app a second character.

Terms and Conditions: August

Outbound Flight will be in deep space for the month of August, owing to a small problem with the hyperdrive motivator. The ship will drop from hyperspace on August 3rd, and normal operations will resume on August 25.

While everyone is stuck with the sublights, they will have a rather spectacular view of a large nebula undergoing star birth. The view is sufficiently far away that nobody needs to worry about radiation spikes. Hopefully.

The only other item of note as that sufficiently sensitive individuals (those with force sensitivity, latent or otherwise, or other mystic powers) might notice a distinct feeling of being watched. Well, not watched-watched, more like observed. Like a kid pressed against a store window.

Ship's weather will hold at an average of 72 F, with no extra areas sealed off, barring events below.

August Events

As always, you can check the Calendar for a handy month-to-month view of game events.

Item Drop will take place on August 8. A sign-up post will go up a few days before.

A Few Small Glitches will also start on August 8. Droids will be going a little spare, and the involuntary crew will probably have to do something about it before their weird little math diagrams and screw ups with what kind of tea you like start to escalate. The fun should be resolved one way or another by August 13.

As promised, this event will depend heavily on player choices. There are a lot of potential long-term repercussions depending on what the characters discover and elect to do with their knowledge. Keep an eye out for the plotting post!

There are no player events or plots scheduled for August, but if you'd like to start one please comment below. (Comment below if you have any ideas for September and onward as well-- no time like the present to work in more mayhem and chaos!)
red_shift: (Default)
[personal profile] red_shift
Rather than have a zillion intro posts, let's all go ahead and introduce ourselves OOCly here!

No form today, sorry folks.
red_shift: (DERP)
[personal profile] red_shift
WHAT HAPPENS IN SPACE VEGAS STAYS IN SPACE VEGAS


The ship has made a stop at a city-planet to acquire some supplies-- and just everyone's luck, it's one of those wonderful mostly-lawless places where you can do or get pretty much anything. About the only thing the local government seems to frown on is outright murder, though it's quickly apparent that most of the planet's places of business include some rather heavily-armed security to deter thieves and other ne'er-do-wells. Still, it's a chance to get away from the zombies and breathe some non-recycled atmosphere for a while...

Scenarios:

#1: Screw that, I'm staying on board.

Just what it says on the tin. Your character has some plans now that the ship's mostly cleared of both unwilling passengers and zombies.. the Master might even be away! Time for a little reconnaissance behind locked doors?

#2: All work and no play makes Jack something something.

Unhappily for you, you were given a mission on-planet that you should probably try to complete before you go have fun... well, unless you want to get your air supply cut off or any of another thousand yucky things. Thankfully, you just have to pick up that really big palette of mysterious crates watched over by those really big unsmiling dudes.. or was it that other big stack of crates?

#3: Well it's not technically illegal.

There's something on-planet-- money, technology, shinies, whatever your character's heart desires. Only problem is, you can't seem to acquire it by normal economic activities. Ocean's Eleven in Space, anyone?

#4: The chips are down.

It's Space Vegas. Your character is gonna go have a look at the space casinos, or take in a space MMA battle, or whatever other ridiculous thing you can think of on a planet where you can do pretty much anything you can afford... and you've got just enough in credits or barter to cash in...

#5: Wild card! Choose your own adventure!

DO

~Post a top-level comment for a character who will be NEW to the game. So, like.. everybody. If you want to.

~Make sure to label your post with your character's name and originating canon.

~Tag as if you're already stuck on this wonderful ship! Make sure to read through the game info before tagging.

~If you are really shy, try tagging one of the threads already there!

DON'T

~Walk out of the airlocks without a space suit. Jeeze.

~Taunt happy fun ball.
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